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volume light

Environment

The Environment section in VRAYforC4D render parameters is where you can specify a color and a texture map to be used during GI and reflection/refraction calculations. This group allows you choose Environment settings for indirect illumination calculations.

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Tags: environment, fog, Override, participating media, Reflection, Refraction, volume caustics, volume fog, volume light, volume scattering

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HQ Plants vol.1 + vol.2 for Cinema4D
€ 220.00
Opel Corsa 5door 2011
€ 25.00
HQ Plants vol.1 + vol.2 + HQ Palms vol.1 for C4D
€ 320.00
HQ Grass vol.1 for Cinema4D
€ 100.00
AUDI A7 Sportback 2011
€ 25.00
Mercedes-benz Sprinter Cargovan elwb shr 2011
€ 25.00
BUELL XB12 S AND R for Cinema4D
€ 25.00
Volkswagen Golf Plus 2011
€ 25.00
Infiniti QX56 2011
€ 25.00
HQ Plants vol.2 + HQ Palms vol.1 for Cinema4D
€ 220.00
HQ Palms vol.1 for Cinema4D
€ 120.00
HQ Details vol.2 for VRAYforC4D
€ 25.00
Hyundai Tucson ix35 2011
€ 25.00
HQ Details vol.4 for Cinema4D
€ 65.00

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